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Author Topic: Beyond The Game - Settings suggestion  (Read 996 times)

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Offline Penny

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Beyond The Game - Settings suggestion
« on: October 10, 2011, 09:36:26 PM »
Hey guys,

I'm assuming many of you will use the MOD mainly for the fact that it will be based on the regular lobby, but also that you can now play safely without worrying about maphacking.

HOWEVER

There is much more to it than than !

There are many options, many settings to be played ! I suggest you try them all out.
There are all explained in the PDF file :

http://downloads.civplayers-files.com/civ4/BeyondTheGame.1.00.pdf

Still, if you are to stick with 5v5 Ancient,
Take a look at the :
- Quick - Extra science game speed : Tech 50% more and reward accordingly those who cottages ?
- Random Era Civ Specific : everyone gets a UU
- Free scout start : always start with a scout
- Ban Unbalancing wonders : no more oracle or Hedge
- Ban Spies

I'd expect those to be regular very quickly, you can also toy with :
- UU Madness
- No extra pop extra settler... : in ancient you actually start with a worker !


Can't wait to see other, more challenging, settings

- Reny or Future with no buildings, only 1 city size 1 !
- Pangea Classical with 'cross oceans' on for galleys & triremes !
- OCC with multiple prod & multiple science on !
- Etc, etc.
« Last Edit: October 10, 2011, 09:38:10 PM by Penny »

 

anything

League