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Offline CanuckSoldier

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Re: We need to talk....
« Reply #30 on: April 02, 2009, 08:50:40 PM »
Well speaking philosophically, I'm sure that Jobe will agree that he got lots of satifaction from a job well done on the Clan League, just because it was done in concert with CP in no way takes away from that accomplishment.  And he can tell you that I didn't go dictating to him how he should run the CCL, but offered any help that he needed and offered my ideas.

But I do understand the thought process of personalities like Gef....so it comes as no susprise to me either.

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Moineau

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Re: We need to talk....
« Reply #31 on: April 02, 2009, 08:56:42 PM »
I already saw this, that was called civ3vets.

Some civ3 veterans made a new ladder because they wasnt agree with admins in charge of the official one.

The result was that the communauty almost split in 2.Civ3vets disapeared finally and all this was bad for everyone.

If the system looks cool, the way you did it isnt.

[CC]Bantams

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Re: We need to talk....
« Reply #32 on: April 02, 2009, 10:09:59 PM »
.
« Last Edit: April 02, 2009, 10:14:39 PM by [CC]Bantams »

Offline tommynt

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Re: We need to talk....
« Reply #33 on: April 02, 2009, 10:43:53 PM »
time to honor CS great work for civ mp!
Anti-Theist: You have to be very unlucky to lose a 70%
my_dynamite-tk-tk2: rather loose and play my style

Offline CanuckSoldier

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Re: We need to talk....
« Reply #34 on: April 02, 2009, 11:31:09 PM »
I already saw this, that was called civ3vets.

Some civ3 veterans made a new ladder because they wasnt agree with admins in charge of the official one.

The result was that the communauty almost split in 2.Civ3vets disapeared finally and all this was bad for everyone.

If the system looks cool, the way you did it isnt.

Yes I was deeply involved in trying to mediate that sad part of our history.  I don't think this is on the same level as that, as it's not a full league, and I'm not at all worried about this causing any rifs, but it's no secret that Gef and some others don't agree with my leadership so I'm sure that there is some undertones of that showing threw here as well.

CS
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diurpaneus

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Re: We need to talk....
« Reply #35 on: April 03, 2009, 04:56:11 AM »
Just don't split clans into two totally different things. As long as we keep roughly the same teams both here and there everything should be ok and we can just use double reporting.

Offline miL0

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Re: We need to talk....
« Reply #36 on: April 03, 2009, 08:35:29 AM »
man bantams, where do you get all these nice pictures from?
[11:15 PM]  Moineau : bemep want to make a try without hamachi
[11:20 PM]  Bemep2 : i can reload by direkt ip
[11:20 PM]  Moineau : no
[11:20 PM]  Moineau : HAMACHI

Offline martinlee43a

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Re: We need to talk....
« Reply #37 on: April 03, 2009, 04:53:39 PM »
Didn't you know that Banty was a great spy?

ML  :P
Martin Lee the nicest person on the ladder, and then some.

Offline Grimarch

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Re: We need to talk....
« Reply #38 on: April 03, 2009, 10:35:29 PM »
Decebel that all sounds fine until you notice the reporting mechanism is different. The week i have had to RD's on players saying that a game betweeb two clans was not actually a ladder match, what happens if it gets reported on Gef's site but under RD on this one, then these points actually are so important as to say who has come first that month, how will you deal with that?

If you back to the old non-confirmation reporting you will not be syncronised with the league and arguments will take place.

Grim

Offline CanuckSoldier

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Re: We need to talk....
« Reply #39 on: April 03, 2009, 10:40:45 PM »
Decebel that all sounds fine until you notice the reporting mechanism is different. The week i have had to RD's on players saying that a game betweeb two clans was not actually a ladder match, what happens if it gets reported on Gef's site but under RD on this one, then these points actually are so important as to say who has come first that month, how will you deal with that?

If you back to the old non-confirmation reporting you will not be syncronised with the league and arguments will take place.

Grim

Well I will tell everyone right now that the Civplayers Administration will have nothing to do with managing conflicts as a result of the clanleague, if the games are reported on Civplayers as well we will apply the same system we have always used, but decisions of the management of the Clanleague will have no bearing on what we decide here.  Just to be clear :p

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Offline SirPartyMan

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Re: We need to talk....
« Reply #40 on: April 04, 2009, 02:40:17 AM »
I think this is a bad idea, which will cause problems for the community.

Why have two reporting mechanisms.  You can report clan matches here. We can set up clan tourneys, etc.  Not to mention why further compete against and tend to dilute participation in the CCC, our premier event?

CS has done a great job for years dedicating himself unselfishly to the community. Personally, I think this violates the concept of "one game, one league/ladder, one community" and I don't intend to participate.

I urge those who wish to be able to play CIV4 for many many years in the future to stay united.  Certainly the current League management is open to new ideas and new programs in addition to what we have set up that works remarkably well. 

Cheers.

SPM

Offline Zhenon

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Re: We need to talk....
« Reply #41 on: April 04, 2009, 03:11:41 AM »
I don't think it will be a problem as it will be the same 3 people from each clan playing every single match.  Just like CL and COT!   >:D
« Last Edit: April 04, 2009, 03:13:04 AM by Zhenon »
[PPP]jobe_c4f: you want my mod zhenon? that's rather pathetic, what you're doing O_o
[PPP]jobe_c4f: i feel just sad for humaniy seing it

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Offline CptMarrvelous

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Re: We need to talk....
« Reply #42 on: April 04, 2009, 04:32:09 AM »
Quote
I think this is a bad idea, which will cause problems for the community.

Why have two reporting mechanisms.  You can report clan matches here. We can set up clan tourneys, etc.  Not to mention why further compete against and tend to dilute participation in the CCC, our premier event?

CS has done a great job for years dedicating himself unselfishly to the community. Personally, I think this violates the concept of "one game, one league/ladder, one community" and I don't intend to participate.

I urge those who wish to be able to play CIV4 for many many years in the future to stay united.  Certainly the current League management is open to new ideas and new programs in addition to what we have set up that works remarkably well. 

Cheers.

SPM

Completely and unamiously agree.
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Offline TheMightyBoosh

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Re: We need to talk....
« Reply #43 on: April 04, 2009, 12:34:10 PM »
As usual spm leaves me speechless...

Offline Panda

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Re: We need to talk....
« Reply #44 on: April 05, 2009, 10:57:36 PM »
I think this is a bad idea, which will cause problems for the community.

Why have two reporting mechanisms.  You can report clan matches here. We can set up clan tourneys, etc.  Not to mention why further compete against and tend to dilute participation in the CCC, our premier event?

CS has done a great job for years dedicating himself unselfishly to the community. Personally, I think this violates the concept of "one game, one league/ladder, one community" and I don't intend to participate.

I urge those who wish to be able to play CIV4 for many many years in the future to stay united.  Certainly the current League management is open to new ideas and new programs in addition to what we have set up that works remarkably well. 

Cheers.

SPM

I support Gef's Idea to create a special league for clans. The idea is very wel worked out and easy to use. The idea is to facilitate a competition between a small precentage of civplayers. The civplayers that are devoted to the game and enjoy comming up with new strategies. Ppl that wanna play together and overcome tough obstacles, ppl that wanna teach and learn each other about the different aspects of the game. Its for ppl that think civ is more then just a game.
I dont think that the idea is to have the exact same clans participate in the clanleague as in civplayers. No the idea is to create more smaller clans. Small groups of good players that wil take 1 or 2 aprentices in and teach them all about the amazing variety of strategies in the game.

Futhermore i dont think this wil rip apart the comunity. It is not a goal of Gef to take over the civ comunity, dont be afraid. His goal is to try and keep the what u call "elites" from leaving from boredum. It is not his goal that ppl start reporting normal games to the site. No its setup up for special clan games. Games where civ is taken to a higher lvl then rnd anc ss shufle games.

So i wil play keep playing my normal games on the civplayers site, and the more challenging games( those games where the adreneline curses through ur veines ) on the clan league.

 

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