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Author Topic: PolyCast Episode 221: "Taking Off the Asterisk"  (Read 641 times)

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Offline DanQ

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PolyCast Episode 221: "Taking Off the Asterisk"
« on: February 14, 2015, 10:59:07 PM »


Where to draw the line. The two-hundred-and-twenty-first episode of PolyCast, "Taking Off the Asterisk", features regular co-hosts Daniel "DanQ" Quick, Philip "TheMeInTeam" Bellew and "MadDjinn" with returning guest co-hosts Scott "AlphaShard" Dirk and Andrew "fuzzyfractal42". It carries a runtime of 59m59s.

The summary of topics is as follows:

- 02m23s | Senate
The viability of using Civilization V's Trireme units to attack cities, desirability of building outside a city's workable radius (07m36s,) and how to approach Civilization: Beyond Earth aliens in the early game (10m01s; recorded for Episode 220).
- 17m01s | Forum Talk
Loaded terminology and differing interpretations on what is and what is not cheating in CivV, sticking to non-optimal tactics in-game (29m12s), arguing for a National Park improvement in Civilization V (40m00s) and staving off starvation in a blunt way (43m49s).
- 46m54ss | Miscellaneous
How Civ: BE is to be connected to Sid Meier's Starships as discussed by game developer Firaxis Games at the PAX South 2015 convention.

- Intro/Outro | Miscellaneous
Going straight to the source, land-from-sea and a disputed anointment.

Recording live before a listening audience every other Saturday, PolyCast is a bi-weekly audio production in an ongoing effort to give the Civ community an interactive voice on game strategy; listeners are encouraged to follow the show on Twitter, and check out the YouTube channel for caption capability. Sibling show RevCast focuses on Civilization: Revolution, ModCast on Civ modding, SCivCast on Civ social gaming and TurnCast on Civ multiplay.
PolyCast Co-Host, Owner and Producer: entertaining | informing civ
PolyCast Focus: "Civilization V" (Episode 99)

 

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